Your Digital Media Has Never Looked So Good

Search found 9 matches

by g-se
Tue Sep 10, 2019 5:02 pm
Forum: Roku Developer Program
Topic: Payout information reverted to pending approval
Replies: 0
Views: 582

Payout information reverted to pending approval

I'm not sure if this is related to the transaction reporting issue that has already been mentioned, but today I went to add a new in-channel product to my existing, published channel, and got a message that my payout information is pending approval, even though it had already been approved weeks ago...
by g-se
Sun Sep 01, 2019 2:33 pm
Forum: Roku Developer Program
Topic: Trouble creating roChannelStore
Replies: 1
Views: 373

Re: Trouble creating roChannelStore

Oh n/m, I missed this part of the error message:

ERROR: roChannelStore: creating MAIN|TASK-only component failed on RENDER thread

Derp. :)
by g-se
Sun Sep 01, 2019 2:01 pm
Forum: Roku Developer Program
Topic: Trouble creating roChannelStore
Replies: 1
Views: 373

Trouble creating roChannelStore

I am trying to set up a test roChannelStore with the following code m.store=CreateObject("roChannelStore") m.store.FakeServer(true) But getting an "Interface not a member of BrightScript Component" error on the fakeserver command. This is driving me insane. What am I doing wrong?
by g-se
Tue Aug 06, 2019 2:31 pm
Forum: Roku Developer Program
Topic: Free / upgrade with subscription channel flow
Replies: 0
Views: 291

Free / upgrade with subscription channel flow

I'm working on a channel that will have both free features, as well as feature available only with a paid subscription. I wanted to avoid having to build, troubleshoot, error check all the extra work needed to handle in-channel purchases, so I thought of maybe creating 2 separate, distinct channels:...
by g-se
Thu Mar 14, 2019 10:36 am
Forum: Roku Developer Program
Topic: Unwanted borders on video component
Replies: 3
Views: 1045

Re: Unwanted borders on video component

Thank you for the suggestion.

Unfortunately, I tried that and had no success, the lines were still there. I tried various dimensions, all multiples of 16, with no change. The lines were still showing.

If anyone else has any other suggestions, I'd appreciate it.

Thanks
by g-se
Tue Mar 12, 2019 2:09 pm
Forum: Roku Developer Program
Topic: Creating a Rowlist
Replies: 5
Views: 464

Re: Creating a Rowlist

I struggled with this for a while myself - I could never get the included sample content reader (from various examples) to load remote content, until I realized that those content readers weren't really coded to parse out the more complex rowlist structure. Here's the solution I came up with: My XML...
by g-se
Tue Mar 12, 2019 1:50 pm
Forum: Roku Developer Program
Topic: Unwanted borders on video component
Replies: 3
Views: 1045

Unwanted borders on video component

The app I'm developing has a video component that is not full screen, and when I load a video into it, there are two very thin white borders on the right and left of the video. The video component height & width are very non-standard, I'm wondering if it is caused by issues related when scaling ...
by g-se
Thu Aug 30, 2018 2:23 pm
Forum: Roku Developer Program
Topic: Postergrid images missing after visible true/false change
Replies: 1
Views: 248

Postergrid images missing after visible true/false change

The app that I'm building has basically 2 different postergrids. The first is basically a main menu, which when an item is selected, it loads the second. The first postergrid I then hide by setting the visibility to false, and the newly loaded one I set to true. All that is working fine. However, oc...
by g-se
Wed Aug 08, 2018 1:11 pm
Forum: Roku Developer Program
Topic: Trouble launching channel in 1080p
Replies: 0
Views: 240

Trouble launching channel in 1080p

 I am new to Roku development, and just working on my first Scenegraph app. I can not get my app to launch in 1080p (fhd) mode. I have the following in my manifest file: ui_resolutions = fhd but the app still launches in just hd. The app contains just a simple postergrid, and I can tell from the bas...