Yeah, it seems like there is a definite lack of urgency, which doesn't make a lot of sense.
Why the lack of urgency, I am starting to wonder?!
Is the cause strategic, e.g. because their business model is "venture capital" and not "sales", i.e. they don't depend on grinding every single day (sell-sell-sell or "ABC
") - but instead of impressing investors with futuristic promises?
Or is the cause tactical, i.e. in principle top brass cares but DevOps can't be bothered fixing a mistake for 20 days now because nobody has ever been fired for incompetence at the Co. yet (uneducated guess)?
Or is it a third thing, that the cash stream from the Channel Store has always been so low, that RokuCo regards it as a "hobby" and not part of the business? I.e. in the big picture of things people virtually don't buy digital content on Roku so having a thriving content sales is not seen as a priority.
Regardless of the reason, seems the conclusion is RokuCo does not give a tinker's dam about developers/publishers who want to sell digital content on Roku. Can you imagine the purchases of iTunes/AppStore or Google Play store being down for a whole day? How about a week? Or a month?
To me that's very sad news, realizing that as an indie developer i probably should not put all (or any?) my eggs in Roku's basket.