is it scene graph one?
in `manifest`, put `ui_resolution=hd` or `ui_resolution=fhd`, depending whether sized for 720 or 1080 screen.
when not spec'd, the default is the somewhat unfortunate "sd,hd", which leaves the sd resizing to the developer
It turns out that my particular problem, was that had I initially erased the resolution line, so I didn't realize that at least in this case , the above is wrong.
'ui_resolutions=fhd' is what works. Note the "s".
Kinetics Screensaver (kineticsscreensaver), Kinetics³ Screensaver(kinetics3), Kinetics Painter Screensaver (kineticspainter), Kinetics Splash Screensaver (kineticssplash)