I'm still trying to wrap my head around this roSG stuff. I noticed that if I have a CheckList and a ButtonGroup within a scene I can use setFocus() to switch between them, but calling hasFocus() on the ButtonGroup always returns false (even when a button has the focus). This seems wrong to me. Calling hasFocus() on the CheckList works as expected. It isn't keeping me from doing anything; it just bugs me. Am I missing something fundamental about scenes and components?